Welcome to week number 6. The prototype is done! You can find it on itch.io here.
As far as the project goes, I'm pretty happy with the way it turned out. I finished up the endings for the elevator guy (Samuel) and added some characters into the city to give it a bit more life (you can play fetch now!). I also stuck in a start screen to make it feel a bit more official. Hopefully, the build remains solid, and there aren't too many bugs/issues that I have to come back and fix.
After I have some time to reflect on the project, I'll consider writing up my thoughts concerning the design of the prototype. But until then, I'm going to start up another project.
See you next time,