I forgot to post my weekly update yesterday... Woops. Anyway, week 4 has come and passed, and I got a playable demo (see previous post) that captures what I'm trying to achieve with the dialogue system. The complete demo is still about 2 weeks from completion however. I still need to finish up the main story path, touch up all the writing (it's quite literally a first draft), and then add some polish. Definitely message me if you're interested in the demos either through Twitter @simplekoi or e-mail stephentrinh.site (@) gmail.com.
On GMS programming, I tried to use timelines as a cute way to execute code, but it turns out GMS already has a function called script_execute() that will do what I was hacking my way through. On timelines, they seem alright, but I feel like it could benefit from better tools to test them. As they are, they seem unnecessary and better off being implemented yourself. GMS programming just makes me want to actually program again.