The end of week 2 brings along some nice trigger-based events! I'm not too sure how to do this properly, but I'm currently using timelines to structure all the events and using code to trigger them. It seems to work like I want it to, although I can totally see the number of timelines and objects to contain them will get pretty insane as this project continues to grow (especially when dialogue trees start to creep in). All in all, I feel like I've made OK progress this week. I just have to stay motivated and have fun with the process.
As for the next week, I'm going to focus on writing a script, complete with some quick storyboards so I don't end up wasting dev time making dialogue and events that won't be in the final demo. Planning on being done with the demo by the end of July.
Thanks for reading,
(That blue text for the dog is truly invisible. Gotta find a nice and bright one.)